The Client
The client is a popular brand for children's programs aired by a large broadcaster in the United States.
10M Users On The Platform
100GB Data Per Day
100B Events Per Year
Business Needs
The client required a powerful game analytics and recommendation platform for their educational games.
The following were some key challenges:
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- Providing recommendations to 1M+ kids playing games on diverse devices
- Expanding learning through trans-media content
- Focusing on math and literacy skills through trans-media educational games
- Upgrading technology stack, libraries, solutions, and frameworks
Solution Highlights
- Rich visual reports for caregivers, parents, kids, game developers, and researchers
- Recommendations of games based on kid’s skill level on a subject
- Game effectiveness and progress reports by subject, game, and skill level
- Research reports for better game design and effective learning
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